Posts Tagged ‘Andy Suriano’

In the midst of the three-day walkabout that is Emerald City Comicon, I had the opportunity, thanks to the lovely team at Dark Horse Comics, to interview the writers of the Conan/Red Sonja crossover comic, Jim Zub and Gail Simone. First up was Jim Zub who was kind enough to set some time aside at his booth. The interview has been transcribed due to heavy background noise during recording. Jim Zub

 

Author’s note: All italics and parentheses have been added for emphasis and clarification.

 

Maniacal Geek: So, Conan/Red Sonja!

Jim Zub: Conan/Red Sonja.

MG: I read the issue the other night.

JZ: Issue three?

MG: Yep, issue three.

JZ: Awesome.

MG: So, if you can describe the process of working with Gail Simone first.

JZ: Sure. So, Gail was on the project first and she was the one that brought me on board. So even when I came into it she already had a couple ideas about how things could work. And I think the one thing that I’m really the most proud of that we worked out was – ya know this kind of a project, especially with characters who haven’t been teamed up in over fifteen years…

MG: Yeah, not since the movie, right?conanrs3p1

JZ: Right? You have them when they’re young and they’re vibrant and then you have them when they’re older. And both eras of the characters are really amazing. And it’s like, man, if this is the only time I ever get to write Conan, I wanna do it all and Gail had this great idea that we would show a story that evolves as they get older. So the first chapter is, ya know, when they’re young and impetuous and then as the things that they do in that first chapter come to roost in the later chapters.

MG: The bloodroot and everything?

JZ: Exactly. And so we wanted to create this – it enlarges the scope of the story and it makes it that much more epic, but it also allows us to show how the characters have evolved and how their attitudes have changed. So Conan has become much more serious. Ya know, in the early one Sonja is very harsh, she’s very prickly, and then as she gets a little bit older she’s a bit freer and Conan has sort of shut down after Bêlit’s death. He’s just, ya know, much more morose and kinda grim about the whole thing. And that – being able to show the contrast between them and the shift in time I feel like is one of the most – it’s something I’m really proud of in the series. And then, ya know, just being able to have this big sweeping adventure. You get to have that pirate, swashbuckling era. You get to have the ragtag thieves.

MG: Gladiatorial…

JZ: Exactly! We get to – literally it’s like a – the best of collection for me, it’s like the greatest hits of Conan and we just get to hit all these high notes all the way through. And that was just the best feeling. Ya know I can’t adequately describe…my name on a Conan book feels absolutely surreal.

MG: Is it one of those things that you kind of always dreamed of but never –conanrs3p2

JZ: Yeah, I grew up on it. I just never thought it would even be possible. Ya know I read the Conan comics growing up and I read the novels and that just felt like, well that’s what those people do. Not that I would ever be able to do that. So having my small little piece of the pie that’s pretty amazing.

MG: One of things that struck me with the third issue is that you’re really laying down this foundation of legacy. The storytelling to the prince. Is there something about that that just goes into the old novels or are you trying to play up the sweeping epic?

JZ: I think it’s a bit of both. I mean you wanna give a sense of…that this is not just an adventure that takes place in the moment but that it changes and it is recorded and it will be spoken of for a long time. I mean, that’s the nature of a legend, right? And we’re talking about two characters that are legendary and so being able to give it that – without trying to sound corny – that gravitas, like to say this is something that is – will be spoken of – this is not just these characters experiencing it but something that will echo outwards. And that’s, ya know, that great epic fantasy, that’s what they do and so that’s really very much the voice that was established even by Kurt Busiek when he was doing his run on the series and we looked to that and said, “Okay, we wanna run with it.” But Roy Thomas did that kinda stuff too. He would do this really poetic kind of prose and narration in his comics. It’s funny sometimes when you’re writing it you feel like, man, are we going over the top? But Conan feels like it can absorb it. It’s so big and he’s such a powerful character that even if it feels like you’re going too much you’re just right there. Like that’s where it should be.

MG: You feel like you’re going too far but, in fact, you’re not going far enough!

JZ: No, you’re right there. Right in the thick of it. You just wanna push it right to the edge in terms of the narrative quality or the intensity of those emotions and the poetic way you say it. And every so often I would find myself, I would write a sentence and I would go, “Am I nuts? Is this – did we – did we go tip it over the top?” And then we would, I would go back and I’d kinda read it out loud and my wife or other people would be like, “No, man, that’s totally Conan.” I’m like, “Wow! This is cool!” We get to really dig in on that kind of prose.

MG: Is there a particular metaphor that you’re proud of?

JZ: In the first issue we’ve got this – hold on, I – see I want to get the wording of it right and actually read it to you because I’m so proud of it.

MG: You have to do the voices too.conan-red-sonja-1-conan

JZ: Yeah, okay that’s a trick. Whenever I do a script and it’s got a – particularly licensed characters – I always read it back in the character’s voice so I feel like it has the right cadence. So, it’s corny but it’s totally useful.

MG: Lay on, Macduff.

JZ: Right here, right, so he [Conan] jumps over this gate and he smashes this guy in the face and as it’s happening the guard screams, “Gods above!” And he [Conan] goes, “Gods, you say? No, just a Cimmerian born with an appetite for things kept hidden behind steel and stone.” It’s just something, I don’t know, that’s like a badass way to introduce a character. He just comes out of nowhere and beats the hell out of people.

MG: Well why not?

JZ: It’s Conan, he can take that. So I’m proud of that one. I’m proud of the issue that hasn’t come out yet, issue four has got some – we go all epic. The original Howard stories – Robert E. Howard was actually – he was a pen pal with H.P. Lovecraft and you notice in a bunch of his stories he has a very almost Cthullian approach to the supernatural. Conan doesn’t just fight something, he fights something that could melt your mind or is beyond the universe’s ability to comprehend kind of stuff. And I always found that stuff very visceral and so I told Gail really early – we made a wishlist of all the cool things, ya know, we have a gladiatorial scene, and we have pirates, and we have this. And I said, one of my – on my wishlist was creature beyond the universe; creature of the unknown and she’s like, “Oh yeah, let’s do this!”

MG: I feel like Gail would be on board with anything.

JZ: I got to put one of those into issue four and all the prose around that makes me very happy.Wayward01A-teaser

MG: Especially with high fantasy because it’s like science fiction, it’s a sponge for everything. You can just – you’ve been doing that with, a little bit with Wayward and Skullkickers and then Samurai Jack. It’s all within kinda the same umbrella.

JZ: Yeah, totally, and I feel like…some people say to me, “Oh, you’re a sword and sorcery writer.” I’m like, “No, I wanna tell stories.” I like fantasy and I like magic but it’s broader than that. It’s about empowerment and it’s about excitement and I feel like these are great vehicles for excitement. In whatever I’m writing I want it to be action-packed and entertaining. Some of those are more comical and some of those are more serious but there’s an intensity to them.

MG: Definitely and I can’t think of a better way to end it.

JZ: Thank you so much.

MG: Thank you! I appreciate it and I loved having you on the podcast before.

JZ: It was a lot of fun, I really appreciate it.

MG: Yeah, no, you and Andy [Suriano] are like one of my favorites.

JZ: We’re having so much fun with [Samurai] Jack. The last issue, 20, comes out in, well it’s a little delayed now because of shipping, but it’s coming out in June and it is, like, it’s like our coda on the series. I tried to sum everything up and say, okay, if they never do an animated ending for Samurai Jack this is what I wanna say, drop the mic, and walk away.1 gOXhpN2a-nGNEnB24oR1sw

MG: Are they cutting you off?

JZ: Well yeah, but they gave us enough notice so we could go out the way we wanted.

MG: That’s good ’cause you don’t always get that.

JZ: Oh yeah, absolutely. The show didn’t get that! So, the last thing you wanna do is cut off the comic.

MG: Exactly. Thanks, Jim!

JZ: Thanks!

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Sam and Nathan gush and lament the cartoons they love that were cancelled far too soon.

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Sam goes one-on-one with Andy Suriano, artist and sometimes writer for the Samurai Jack comic book. Andy was also the concept and storyboard artist for Samurai Jack the cartoon and has worked on a number of other animated programs like Sym-Bionic Titan and the current TMNT cartoon for Nickelodeon.

Podcast Party

So while I have my own podcast over at Word of the Nerd called That Girl with the Curls (which I highly encourage you to check out), I was fortunate enough to get some screen time with Andy Suriano (Samurai Jack, Cosmic Scoundrels, Liberty Justice), Daniel Freedman and Sina Grace (Burn the Orphanage), Tyler Shainline (Liberty Justice, The Beef), and Image editor and accounts managers Branwyn Bigglestone. This was a special event, one that I hope you’ll watch and enjoy. We talk about all aspects of the comic book industry and I encourage you to check out their books and find them online!

And big thanks to Andy Suriano for getting us all together!

SamJack_03-pr-2This was originally posted at Word of the Nerd on December 20th.

You know you’re in good hands when the opening of every comic includes the insanely awesome and informative opening sequence from the cartoon! Yes, the fan favorite/cult classic/just plain classic cartoon, Samurai Jack, has returned to us in comic book form.

Written by Jim Zub (Skullkickers) and drawn by Andy Suriano, the new Samurai Jack comic stays true to the episodic nature of the cartoon while giving Jack a specific goal in his quest to return to his home and proper time period so he can vanquish the demonic Aku. The “Threads of Time” arc sees Jack gathering threads from the broken Rope of Eons, which Aku frayed when he mastered time travel. Once Jack has recovered the threads, he’ll be able to rewind the rope and rewind time. In the first issue, Jack faced a group of gladiators fighting in an underground arena overseen by a malicious spider. While in the second, he went up against twin cats named Dis and Dat who used their thread to synchronize their attacks. Besting all of them, Jack prevails, but he’s not without his setbacks as each new foe challenges and pushes him further. No matter what, Jack is still a warrior possessed with determination to complete his quest.

Samurai JackIssue three finds Jack in the village of Grantus, a peaceful place under the protection of the affable Gloer the Great who grants Jack shelter, food and a little sparring practice. All in good fun though. The only downside seems to be that the people of Grantus ignore Jack, but Gloer assures him that they’ve been encouraged to ignore strangers until they’ve been around long enough to not be strangers. Everything changes, however, when Aku’s robotic forces attack Grantus and Jack learns the shocking truth about Gloer.

The issues thus far have been worthy successors to Genndy Tartakovsky’s cartoon. Jim Zub has crafted an arc that stays true to the character and his motivations while also giving Jack ample reason to show off his impressive fighting techniques. The shift in medium obviously makes the storytelling process a bit different, requiring more narration and dialogue in cases where the cartoon would have relied on atmosphere and silence. Not that this can’t be accomplished in a comic, but Zub has to work a bit harder to retain the spirit of Jack’s character and the world he inhabits. Thankfully, Zub keeps Jack’s dialogue to a minimum when he can, relying on the dialogue of other characters to fill in the blanks or letting the art of Andy Suriano speak for the comic. Suriano, by the way, knocks it out of the park with his work, which makes sense since he worked on the Samurai Jack cartoon as a character designer. But in the pages of the comic he gets to bring the epicness of Jack’s quest to life. You never doubt this is Samurai Jack and if I can’t have the cartoon, then at least I can have the comic.

Final Thoughts: If you love Samurai Jack, then you should be reading this comic. Try and read the opening segment without hearing the voice of the late Mako as Aku. I dare you!